| Herbalism is a very popular skill because it gives the | | | | They will not let you increase your skill level. |
| player the ability to build a lot of profit in a relatively | | | | Skill levels |
| short amount of time. | | | | 1-100: Durotar Area: |
| It is an important requirement for alchemy, which allows | | | | The simplest level with the highest concentration of |
| character or classes to create various potions such as | | | | herbs. No difficulty in harvesting herbs. |
| healing and invisibility potions. Other potions that can be | | | | 100-150 : The Barrens area: |
| produced are Mana, elemental resistance and so forth. | | | | Not as concentrated as the previous level. Herbs tend |
| Herbs can also be sold at the auction house. Certain | | | | to be clumped together in 2's or 3's with larger gaps |
| herbs can be worth more than Gold at various stages | | | | between them |
| in the game. | | | | 150-200: Alterac Mountains and Arathi Highlands: |
| The profession itself is a racial skill. Although all races | | | | Both these areas are good for harvesting although |
| can develop this skill from scratch, Taurens start with | | | | Arathi highland has more spawn points. |
| an advantage of 15 levels. This means that a Tauren | | | | 200-240: Tanaris: |
| starts at level 16 instead of level 1. | | | | Herbal concentrations are sparser in this level. |
| Herbs are located with a functionality called "Find | | | | 240 - 280: Feralas and Swamp of Sorrows: |
| Herb". When activating this function, herbal locations will | | | | Feralas has good concentration of Sungrass While |
| be highlighted by a yellow dot on the mini map as soon | | | | Swamp of Sorrows, an abundance of Blindweed. |
| as player gets close. | | | | Rather choose one of these areas to concentrate of |
| The following list of skill levels gives the player a good | | | | harvesting. Hebal values are not as high at the auction |
| idea of where to pick herbs. It is important to pick at | | | | house. |
| least 50% of the current crop before moving on. | | | | 280 - 300: Eastern Plaguelands: |
| Leave gray herbs alone unless you really want them. | | | | This area has a moderate amount of Plague bloom. |